Rare Troops
Giant
The "original" tank, the Giant is a 5 Elixir meat shield with high health and moderate melee damage. He ignores all enemy troops and slowly makes his way towards buildings, soaking up damage to protect any troops behind him. Once he gets there, he’ll start breaking it! A real one-man wrecking crew!

CARD DATA
Core attributes
| Elixir cost | 5 |
|---|---|
| Rarity | Rare |
| Card type | Troops |
| Role | Tank |
| Targets | Buildings |
| Deploy time | 1.0 sec |
|---|---|
| Hit speed | 1.5 sec |
| Movement | Slow |
| Range | 1.2 tiles |
| Unit count | 1 |
LEVEL PROGRESSION
Card statistics
| Level | Hitpoints | Damage | Damage/sec |
|---|---|---|---|
| 11 | 1930 | 120 | 80 |
| 12 | 2123 | 132 | 88 |
| 13 | 2335 | 145 | 96 |
| 14 | 2569 | 160 | 106 |
| 15 | 2826 | 176 | 117 |
| 16 | 3108 | 193 | 128 |
Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.
PLAY NOTES
Using Giant
The "original" tank, the Giant is a 5 Elixir meat shield with high health and moderate melee damage. He ignores all enemy troops and slowly makes his way towards buildings, soaking up damage to protect any troops behind him. Once he gets there, he’ll start breaking it! A real one-man wrecking crew!
- Build around its tank role rather than treating it as a universal answer.
- Its target profile is buildings; cover targets it cannot handle with another card.
- Test the card in friendly battles after balance updates before relying on exact interactions.