Epic Buildings
Goblin Drill
These Goblins have abandoned locomotion with wooden barrels; now they've got a whole machine! For 4 Elixir, this drill can pop up anywhere in the arena and start releasing Goblins. Upon destruction, it spawns 2 more! At the end of the day, a bunch of Goblins are still Goblins, so area damage units or spells will do well to quell them. But be mindful of when the opponent can send it in, or your Crown Tower might be stolen too!

CARD DATA
Core attributes
| Elixir cost | 4 |
|---|---|
| Rarity | Epic |
| Card type | Buildings |
| Role | Defense |
| Targets | Ground |
| Deploy time | 1.0 sec |
|---|---|
| Hit speed | 1.2 sec |
| Movement | Medium |
| Range | 1.3 tiles |
| Unit count | 1 |
LEVEL PROGRESSION
Card statistics
| Level | Hitpoints | Damage | Damage/sec |
|---|---|---|---|
| 11 | 1000 | 325 | 270 |
| 12 | 1100 | 358 | 298 |
| 13 | 1210 | 393 | 327 |
| 14 | 1331 | 433 | 360 |
| 15 | 1464 | 476 | 396 |
| 16 | 1611 | 523 | 435 |
Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.
PLAY NOTES
Using Goblin Drill
These Goblins have abandoned locomotion with wooden barrels; now they've got a whole machine! For 4 Elixir, this drill can pop up anywhere in the arena and start releasing Goblins. Upon destruction, it spawns 2 more! At the end of the day, a bunch of Goblins are still Goblins, so area damage units or spells will do well to quell them. But be mindful of when the opponent can send it in, or your Crown Tower might be stolen too!
- Build around its defense role rather than treating it as a universal answer.
- Its target profile is ground; cover targets it cannot handle with another card.
- Test the card in friendly battles after balance updates before relying on exact interactions.