Legendary Troops
Mega Knight
Ladies and gentlemen, prepare to get slammed by a thousand mustaches worth of power: Mega Knight! This super soldier will land with a BOOM, dealing massive area damage to all ground opponents around him. Then he will jump to the next target in range, landing with another powerful BOOM! And if he's not jumping, he'll do a powerful smack, dealing splash damage to melee units! He has very high hitpoints for 7 Elixir, but can still be defeated by high damage units due to his slow attack.

CARD DATA
Core attributes
| Elixir cost | 7 |
|---|---|
| Rarity | Legendary |
| Card type | Troops |
| Role | Splash / control |
| Targets | Ground |
| Deploy time | 1.0 sec |
|---|---|
| Hit speed | 1.7 sec |
| Movement | Medium |
| Range | 1.2 tiles |
| Unit count | 1 |
LEVEL PROGRESSION
Card statistics
| Level | Hitpoints | Damage | Damage/sec |
|---|---|---|---|
| 11 | 3300 | 222 | 130 |
| 12 | 3630 | 244 | 143 |
| 13 | 3993 | 269 | 158 |
| 14 | 4392 | 295 | 173 |
| 15 | 4832 | 325 | 191 |
| 16 | 5315 | 358 | 210 |
Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.
PLAY NOTES
Using Mega Knight
Ladies and gentlemen, prepare to get slammed by a thousand mustaches worth of power: Mega Knight! This super soldier will land with a BOOM, dealing massive area damage to all ground opponents around him. Then he will jump to the next target in range, landing with another powerful BOOM! And if he's not jumping, he'll do a powerful smack, dealing splash damage to melee units! He has very high hitpoints for 7 Elixir, but can still be defeated by high damage units due to his slow attack.
- Build around its splash / control role rather than treating it as a universal answer.
- Its target profile is ground; cover targets it cannot handle with another card.
- Test the card in friendly battles after balance updates before relying on exact interactions.