Common Troops
Skeletons
Three fast, low-damage single-target melee troops. They only target ground and are completely unarmored, but are very useful. They can distract enemies when timed right or just exist to cycle your deck for the dirt-cheap price of 1 Elixir! Think about the amount of value!

CARD DATA
Core attributes
| Elixir cost | 1 |
|---|---|
| Rarity | Common |
| Card type | Troops |
| Role | Fighter |
| Targets | Ground |
| Deploy time | 1.0 sec |
|---|---|
| Hit speed | 1.0 sec |
| Movement | Fast |
| Range | 0.5 tiles |
| Unit count | 3 |
LEVEL PROGRESSION
Card statistics
| Level | Hitpoints | Damage | Damage/sec |
|---|---|---|---|
| 11 | 32 | 32 | 32 |
| 12 | 35 | 35 | 35 |
| 13 | 39 | 39 | 39 |
| 14 | 43 | 43 | 43 |
| 15 | 47 | 47 | 47 |
| 16 | 52 | 52 | 52 |
Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.
PLAY NOTES
Using Skeletons
Three fast, low-damage single-target melee troops. They only target ground and are completely unarmored, but are very useful. They can distract enemies when timed right or just exist to cycle your deck for the dirt-cheap price of 1 Elixir! Think about the amount of value!
- Build around its fighter role rather than treating it as a universal answer.
- Its target profile is ground; cover targets it cannot handle with another card.
- Test the card in friendly battles after balance updates before relying on exact interactions.