Legendary Spells
The Log
It rolls. It crushes. It knocks back. It makes those heads roll. It's none other than The Log. In a glorious entrance accompanied by a holy choir chanting "LOG!", a spiked log rolls across the Arena floor, dealing moderate damage and knocking back every enemy ground unit in its path for just 2 Elixir! Recommended targets include low health support troops, charging enemies, and every ground swarm. It can't hit air units, so don't get too comfortable! It seeks the Lumberjack with all its rage, their history go way back…

CARD DATA
Core attributes
| Elixir cost | 2 |
|---|---|
| Rarity | Legendary |
| Card type | Spells |
| Role | Splash / control |
| Targets | Area / spell |
| Deploy time | — |
|---|---|
| Hit speed | — |
| Movement | — |
| Range | — |
| Unit count | 1 |
LEVEL PROGRESSION
Card statistics
This card does not expose troop hitpoint and attack-damage progression in the source dataset. Its applicable deployment statistics are listed above.
Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.
PLAY NOTES
Using The Log
It rolls. It crushes. It knocks back. It makes those heads roll. It's none other than The Log. In a glorious entrance accompanied by a holy choir chanting "LOG!", a spiked log rolls across the Arena floor, dealing moderate damage and knocking back every enemy ground unit in its path for just 2 Elixir! Recommended targets include low health support troops, charging enemies, and every ground swarm. It can't hit air units, so don't get too comfortable! It seeks the Lumberjack with all its rage, their history go way back…
- Build around its splash / control role rather than treating it as a universal answer.
- Its target profile is area / spell; cover targets it cannot handle with another card.
- Test the card in friendly battles after balance updates before relying on exact interactions.