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Rare Buildings

Elixir Collector

You gotta spend Elixir to make Elixir! For 6 Elixir, this passive building has moderate health, the ability to produce bonus Elixir while active, and gives 1 Elixir when destroyed, granting a maximum of 8 Elixir if left untouched. This will make large pushes much easier to play, although this building comes with significant risk due to its high cost and how dealing damage to it will result in less elixir generated (although its normally a negative Elixir trade for the opponent if a spell is used on it). Elixir Collector will not appear in your starting hand.

6 ElixirDefenseContext dependent
Elixir Collector card artwork

CARD DATA

Core attributes

Elixir cost6
RarityRare
Card typeBuildings
RoleDefense
TargetsContext dependent
Deploy time
Hit speed
Movement
Range
Unit count1

LEVEL PROGRESSION

Card statistics

This card does not expose troop hitpoint and attack-damage progression in the source dataset. Its applicable deployment statistics are listed above.

Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.

PLAY NOTES

Using Elixir Collector

You gotta spend Elixir to make Elixir! For 6 Elixir, this passive building has moderate health, the ability to produce bonus Elixir while active, and gives 1 Elixir when destroyed, granting a maximum of 8 Elixir if left untouched. This will make large pushes much easier to play, although this building comes with significant risk due to its high cost and how dealing damage to it will result in less elixir generated (although its normally a negative Elixir trade for the opponent if a spell is used on it). Elixir Collector will not appear in your starting hand.