Epic Troops
Giant Skeleton
This oversized skeleton costs 6 Elixir, gets distracted by everything, and struggles heavily against swarms or equally bulky units. These weaknesses are made up for with his bomb that explodes three seconds after his death, dealing high damage in its radius, as well as pushing back lighter foes. Try to bait the opponent into overcommitting on their defense against it to reap massive positive Elixir trades!

CARD DATA
Core attributes
| Elixir cost | 6 |
|---|---|
| Rarity | Epic |
| Card type | Troops |
| Role | Splash / control |
| Targets | Ground |
| Deploy time | 1.0 sec |
|---|---|
| Hit speed | 1.4 sec |
| Movement | Medium |
| Range | 0.8 tiles |
| Unit count | 1 |
LEVEL PROGRESSION
Card statistics
| Level | Hitpoints | Damage | Damage/sec |
|---|---|---|---|
| 11 | 2140 | 167 | 119 |
| 12 | 2354 | 184 | 131 |
| 13 | 2589 | 202 | 144 |
| 14 | 2848 | 222 | 158 |
| 15 | 3133 | 245 | 175 |
| 16 | 3446 | 269 | 192 |
Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.
PLAY NOTES
Using Giant Skeleton
This oversized skeleton costs 6 Elixir, gets distracted by everything, and struggles heavily against swarms or equally bulky units. These weaknesses are made up for with his bomb that explodes three seconds after his death, dealing high damage in its radius, as well as pushing back lighter foes. Try to bait the opponent into overcommitting on their defense against it to reap massive positive Elixir trades!
- Build around its splash / control role rather than treating it as a universal answer.
- Its target profile is ground; cover targets it cannot handle with another card.
- Test the card in friendly battles after balance updates before relying on exact interactions.