Epic Troops
Goblin Giant
Not all Goblins are weak! Costing 6 Elixir, this giant packs decently good hitpoints and a decent punch as he walks straight to the Crown Tower. And he doesn't come alone: two Spear Goblins are on his back as an untouchable support, and after his demise, his spear-throwing friends will keep fighting!

CARD DATA
Core attributes
| Elixir cost | 6 |
|---|---|
| Rarity | Epic |
| Card type | Troops |
| Role | Support |
| Targets | Buildings |
| Deploy time | 1.0 sec |
|---|---|
| Hit speed | 1.5 sec |
| Movement | Medium |
| Range | 1.2 tiles |
| Unit count | 1 |
LEVEL PROGRESSION
Card statistics
| Level | Hitpoints | Damage | Damage/sec |
|---|---|---|---|
| 11 | 2085 | 110 | 73 |
| 12 | 2294 | 121 | 80 |
| 13 | 2523 | 133 | 88 |
| 14 | 2775 | 146 | 97 |
| 15 | 3053 | 161 | 107 |
| 16 | 3358 | 177 | 118 |
Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.
PLAY NOTES
Using Goblin Giant
Not all Goblins are weak! Costing 6 Elixir, this giant packs decently good hitpoints and a decent punch as he walks straight to the Crown Tower. And he doesn't come alone: two Spear Goblins are on his back as an untouchable support, and after his demise, his spear-throwing friends will keep fighting!
- Build around its support role rather than treating it as a universal answer.
- Its target profile is buildings; cover targets it cannot handle with another card.
- Test the card in friendly battles after balance updates before relying on exact interactions.