Rare Troops
Ice Golem
A cheap yet versatile mini-tank, the Ice Golem provides a wide range of uses for only 2 Elixir. He's slow enough for a non-committal opening in the back, useful for kiting & distracting, flexible in a push, and deals slowing death damage that can destroy low-health enemy units.

CARD DATA
Core attributes
| Elixir cost | 2 |
|---|---|
| Rarity | Rare |
| Card type | Troops |
| Role | Mini-tank |
| Targets | Buildings |
| Deploy time | 1.0 sec |
|---|---|
| Hit speed | 2.5 sec |
| Movement | Slow |
| Range | 0.75 tiles |
| Unit count | 1 |
LEVEL PROGRESSION
Card statistics
| Level | Hitpoints | Damage | Damage/sec |
|---|---|---|---|
| 11 | 565 | 40 | 16 |
| 12 | 622 | 44 | 17 |
| 13 | 684 | 48 | 19 |
| 14 | 752 | 53 | 21 |
| 15 | 827 | 59 | 23 |
| 16 | 910 | 64 | 25 |
Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.
PLAY NOTES
Using Ice Golem
A cheap yet versatile mini-tank, the Ice Golem provides a wide range of uses for only 2 Elixir. He's slow enough for a non-committal opening in the back, useful for kiting & distracting, flexible in a push, and deals slowing death damage that can destroy low-health enemy units.
- Build around its mini-tank role rather than treating it as a universal answer.
- Its target profile is buildings; cover targets it cannot handle with another card.
- Test the card in friendly battles after balance updates before relying on exact interactions.