Rare Troops
Mini P.E.K.K.A.
The classic glass cannon — a mighty punch packed powerhouse within a moderate health, for a cost of 4 Elixir. He's a fast single-targeting troop who can delete the majority of support troops or devastate tanks and towers alike with only a few strikes, but is weak against swarms.

CARD DATA
Core attributes
| Elixir cost | 4 |
|---|---|
| Rarity | Rare |
| Card type | Troops |
| Role | Splash / control |
| Targets | Ground |
| Deploy time | 1.0 sec |
|---|---|
| Hit speed | 1.6 sec |
| Movement | Fast |
| Range | 0.8 tiles |
| Unit count | 1 |
LEVEL PROGRESSION
Card statistics
| Level | Hitpoints | Damage | Damage/sec |
|---|---|---|---|
| 11 | 642 | 340 | 212 |
| 12 | 706 | 374 | 233 |
| 13 | 777 | 411 | 256 |
| 14 | 855 | 453 | 283 |
| 15 | 940 | 498 | 311 |
| 16 | 1034 | 548 | 342 |
Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.
PLAY NOTES
Using Mini P.E.K.K.A.
The classic glass cannon — a mighty punch packed powerhouse within a moderate health, for a cost of 4 Elixir. He's a fast single-targeting troop who can delete the majority of support troops or devastate tanks and towers alike with only a few strikes, but is weak against swarms.
- Build around its splash / control role rather than treating it as a universal answer.
- Its target profile is ground; cover targets it cannot handle with another card.
- Test the card in friendly battles after balance updates before relying on exact interactions.