Common Troops
Rascals
A 5 Elixir value pack of a trio of trouble, with one boy and two girls. The boy absorbs damage from the front as mini-tank and melee attacker, while the high damage but low health girls fire from behind! With big health and big damage combined, this card is a complete wombo combo of a push by theirselves, but it's less wombo if one of their gum-slinging or sword-swinging engine(s) get(s) chopped off.

CARD DATA
Core attributes
| Elixir cost | 5 |
|---|---|
| Rarity | Common |
| Card type | Troops |
| Role | Mini-tank |
| Targets | Ground |
| Deploy time | 1.0 sec |
|---|---|
| Hit speed | 1.5 sec |
| Movement | Medium |
| Range | 0.8 tiles |
| Unit count | 1 |
LEVEL PROGRESSION
Card statistics
| Level | Hitpoints | Damage | Damage/sec |
|---|---|---|---|
| 11 | 758 | 52 | 34 |
| 12 | 834 | 57 | 38 |
| 13 | 917 | 63 | 42 |
| 14 | 1009 | 69 | 46 |
| 15 | 1110 | 76 | 50 |
| 16 | 1221 | 84 | 56 |
Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.
PLAY NOTES
Using Rascals
A 5 Elixir value pack of a trio of trouble, with one boy and two girls. The boy absorbs damage from the front as mini-tank and melee attacker, while the high damage but low health girls fire from behind! With big health and big damage combined, this card is a complete wombo combo of a push by theirselves, but it's less wombo if one of their gum-slinging or sword-swinging engine(s) get(s) chopped off.
- Build around its mini-tank role rather than treating it as a universal answer.
- Its target profile is ground; cover targets it cannot handle with another card.
- Test the card in friendly battles after balance updates before relying on exact interactions.