Common Troops
Firecracker
This former Archer has turned rebellious, bringing a firework to cause havoc in the arena, just to lit up the showdowns! While frail for 3 Elixir, she'll push herself back with every attack, making it harder for enemy troops to reach her. Whenever her rocket hits a target, it will split into smaller sparks that deal damage to troops or buildings behind it. But be careful; a smart opponent can use her shrapnel to activate their King Tower!

CARD DATA
Core attributes
| Elixir cost | 3 |
|---|---|
| Rarity | Common |
| Card type | Troops |
| Role | Fighter |
| Targets | Air & ground |
| Deploy time | 1.0 sec |
|---|---|
| Hit speed | 3.0 sec |
| Movement | Fast |
| Range | 6 tiles |
| Unit count | 1 |
LEVEL PROGRESSION
Card statistics
| Level | Hitpoints | Damage | Damage/sec |
|---|---|---|---|
| 11 | 119 | — | — |
| 12 | 131 | — | — |
| 13 | 144 | — | — |
| 14 | 158 | — | — |
| 15 | 174 | — | — |
| 16 | 192 | — | — |
Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.
PLAY NOTES
Using Firecracker
This former Archer has turned rebellious, bringing a firework to cause havoc in the arena, just to lit up the showdowns! While frail for 3 Elixir, she'll push herself back with every attack, making it harder for enemy troops to reach her. Whenever her rocket hits a target, it will split into smaller sparks that deal damage to troops or buildings behind it. But be careful; a smart opponent can use her shrapnel to activate their King Tower!
- Build around its fighter role rather than treating it as a universal answer.
- Its target profile is air & ground; cover targets it cannot handle with another card.
- Test the card in friendly battles after balance updates before relying on exact interactions.