Common Troops
Archers
Two low-damage yet medium-ranged single-target troops with knowledge in hair coloring. Targeting both ground and air, and lightly armored, they are inexpensive support troops or a quick defense against small pushes while costing only 3 Elixir. They're weak to decent splash damage, though.

CARD DATA
Core attributes
| Elixir cost | 3 |
|---|---|
| Rarity | Common |
| Card type | Troops |
| Role | Splash / control |
| Targets | Air & ground |
| Deploy time | 1.0 sec |
|---|---|
| Hit speed | 0.9 sec |
| Movement | Medium |
| Range | 5 tiles |
| Unit count | 2 |
LEVEL PROGRESSION
Card statistics
| Level | Hitpoints | Damage | Damage/sec |
|---|---|---|---|
| 11 | 119 | 42 | 46 |
| 12 | 131 | 46 | 51 |
| 13 | 144 | 51 | 56 |
| 14 | 158 | 56 | 62 |
| 15 | 174 | 61 | 67 |
| 16 | 192 | 68 | 75 |
Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.
PLAY NOTES
Using Archers
Two low-damage yet medium-ranged single-target troops with knowledge in hair coloring. Targeting both ground and air, and lightly armored, they are inexpensive support troops or a quick defense against small pushes while costing only 3 Elixir. They're weak to decent splash damage, though.
- Build around its splash / control role rather than treating it as a universal answer.
- Its target profile is air & ground; cover targets it cannot handle with another card.
- Test the card in friendly battles after balance updates before relying on exact interactions.