Epic Troops
Electro Dragon
How shocking! This dragon attacks slowly and does low damage per hit for 5 Elixir, but there's more. His attacks will chain on to two secondary targets, gaining value with each unit hit. As if that wasn't enough, he stuns on hit, making him a powerful disruptor. However, alone, he's weak to tanks, glass cannons, and large swarms alike, and when he approaches a Princess Tower, a clever opponent may sacrifice a troop just to get that neat King's Tower activation.

CARD DATA
Core attributes
| Elixir cost | 5 |
|---|---|
| Rarity | Epic |
| Card type | Troops |
| Role | Splash / control |
| Targets | Air & ground |
| Deploy time | 1.0 sec |
|---|---|
| Hit speed | 2.1 sec |
| Movement | Medium |
| Range | 3.5 tiles |
| Unit count | 1 |
LEVEL PROGRESSION
Card statistics
| Level | Hitpoints | Damage | Damage/sec |
|---|---|---|---|
| 11 | 594 | 120 | 57 |
| 12 | 653 | 132 | 62 |
| 13 | 719 | 145 | 69 |
| 14 | 791 | 160 | 76 |
| 15 | 870 | 176 | 83 |
| 16 | 957 | 193 | 91 |
Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.
PLAY NOTES
Using Electro Dragon
How shocking! This dragon attacks slowly and does low damage per hit for 5 Elixir, but there's more. His attacks will chain on to two secondary targets, gaining value with each unit hit. As if that wasn't enough, he stuns on hit, making him a powerful disruptor. However, alone, he's weak to tanks, glass cannons, and large swarms alike, and when he approaches a Princess Tower, a clever opponent may sacrifice a troop just to get that neat King's Tower activation.
- Build around its splash / control role rather than treating it as a universal answer.
- Its target profile is air & ground; cover targets it cannot handle with another card.
- Test the card in friendly battles after balance updates before relying on exact interactions.