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Common Buildings

Mortar

It's quite hard to stop these explosive shells from hitting a tower and dealing quite a bit of damage thanks to its blind spot; any enemy troop that gets too close will be ignored. The ability to snipe towers, its moderate hitpoints, and the light cost of 4 Elixir make this building versatile, though its incredibly slow hit speed means it often needs additional support against any unit that isn't one shot by its attack.

4 ElixirSupportContext dependent
Mortar card artwork

CARD DATA

Core attributes

Elixir cost4
RarityCommon
Card typeBuildings
RoleSupport
TargetsContext dependent
Deploy time
Hit speed
Movement
Range
Unit count1

LEVEL PROGRESSION

Card statistics

This card does not expose troop hitpoint and attack-damage progression in the source dataset. Its applicable deployment statistics are listed above.

Values are generated from the source base statistics using standard level scaling. Balance updates can change these numbers; verify important interactions in-game.

PLAY NOTES

Using Mortar

It's quite hard to stop these explosive shells from hitting a tower and dealing quite a bit of damage thanks to its blind spot; any enemy troop that gets too close will be ignored. The ability to snipe towers, its moderate hitpoints, and the light cost of 4 Elixir make this building versatile, though its incredibly slow hit speed means it often needs additional support against any unit that isn't one shot by its attack.